To KO an opponent, the player must send their opponent flying off the edge of the stage, which is not an enclosed arena but rather an area with open boundaries, usually a set of suspended platforms. As characters' percentages rise, they can be knocked progressively further by an opponent's attacks. Characters have a damage total, represented by a percentage value, which rises as they take damage (shown as a percent, not able to exceed 999.99%). Legacy, things continue to be the way they have always been in the way that players seek to knock opponents off the stage.
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